Showing posts with label virtual organizations. Show all posts
Showing posts with label virtual organizations. Show all posts

Friday, October 26, 2007

O'Reilly Radar

Helge: This is a good point. How can we get more drama into day to day business operations?

O'Reilly Radar: Game designer Jane McGonigal's session this morning had a thought-provoking twist:

Instead of thinking about how to make virtual reality more like real life, think about making real life more like games.


Why? Because games, networked games specifically, work better than real life. McGonigal gave three reasons:
  1. Games come with better instructions; you have a clear goal, and other people share information on how to succeed.

  2. Games give you better feedback on your performance in the form of scores and ratings, plus they provide an audience that's tuned into your success.

  3. Games offer better community: everybody's agreed to same rules and narrative, and you share a heroic sense of purpose.

Sunday, July 29, 2007

Profy Welcome to Visul Radios

Svetlana Gladkova
Profy
Profy is linked to: Visual Radios http://tinyurl.com/2wrf8z

  • 70's - telex machine to get connected
  • 80's - the fax and car phone (mobile)
  • 90's - Internet and Web 1.0
  • 00's - Web 2.0 and Social Media
  • 10's - Global open collaboration and co-creation - Move from social to Industrial (maybe)
Here are some pictures, mostly from Finland and our house in Sotkamo (600 km's north of Helsinki).